A selection of links, hand-picked by the Guardian games writers.
Sony's PS4 tops Xbox One as gamers' holiday choice: Reuters/Ipsos poll | Reuters
A Reuters/Ipsos poll has discovered that US consumers are looking forward more to PS4 than Xbox One:
Asked about their interest in dedicated game devices, 26 percent of 1,297 people surveyed online last week say they are likely to purchase the new PlayStation 4 when available, versus 15 percent opting for the Xbox One.
The rift widens among those below the age of 40. Of that group of 408 people, 41 percent picked Sony's PS4 versus 27 percent for Microsoft's Xbox One, according to a Reuters/Ipsos poll conducted from Sept 23 to Sept 27.
Meanwhile, US superstar games analyst has also weighed in on the subject, prophesising that PS4 will outsell Xbox One in the opening weeks. And he's never wrong, of course.
Nintendo teams up with Tesco for Wii U fight back
Nintendo is embarking on a huge publicity campaign to make consumers aware of the Wii U:
The company admitted to MCV that too many people are unaware that Wii U is a new console, and will embark on a giant campaign to educate parents and kids – particularly Wii owners.
Nintendo has booked in-store space at Tesco, will send a five page leaflet to 300,000 Tesco customers that bought a Wii but have yet to buy another console, and even give away vouchers offering money-off games.
That is on top of TV ads for all its big franchises – including Mario, Donkey Kong and Zelda, which will run 'continuously from half-term to Christmas'. There will also be national press advertorials, major online activity, plus a huge out-of-home promotional tour aimed at reaching 115,500 shoppers.
Will this turn things around? Nintendo has usually done well out of its mainstream advertising – the celebrity-crammed ads for the Wii and DS were successful. Although those products had a much clearer set of selling points. And they had games, of course. Let's not forget that.
Creating Naya's Quest was a 'playful process' of discovery | Polygon
Hey, it's the game from Super Hexagon creator, Terry Cavanagh:
Naya's Quest is a browser-based isometric platformer that requires players to solve puzzles by manipulating their surroundings with a strange device. Cavanagh said that the game's most frustrating aspect isn't actually its puzzles. Instead, it's the game's lives system, which knocks players back a room every time they fail.
Love the fact that the visuals remind me of C64 ball-rolling puzzler, Spindizzy.
Microsoft and Creative England reveal £250,000 investment fund | GamesIndustry International
Microsoft and Creative England have today revealed a new initiative to hand out up to £25,000 to ten startup development companies working in the mobile and tablet sectors.
Supported by the Regional Growth Fund, the Greenshoots programme encourages developers to push their game out on all platforms, not just Windows 8 and Windows Phone.
Crucially, developers will only be asked to pay back the investment when they are making money from their game.
Developers can find out more at the official site.
The Future Is 4K and It's the PC Not Next-Gen Leading the Charge - GameSpot.com
Both the next-gen consoles support 4K resolution – but they don't do it as well as PCs apparently. Although even PCs find... oh just read this bit:
Rendering the 8 million pixels of a 4K set in real time is a tough challenge, even for the most powerful of PCs. And it's made all the more difficult by how 4K monitors currently work. Rather than one giant monitor, they are actually two 1920 x 2160 panels stitched together, so clever software from the likes of Nvidia and ATI is needed to prevent any noticeable vertical tearing or artefacts between the two panels. There were some problems in the very early days of 4K, but the latest set of drivers from both companies seem to have ironed out most of the issues.
4K: if you absolutely, positively can't deal with blurry old HD for one second longer.
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